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New Mexico State University
Media Productions
Learning Games Lab

Math Snacks Superheroes Development Page

Project: Math Snacks Superheroes Game
Instructional Designer: Barbara Chamberlin PhD
Proj. Manager: Kathryn-Mae Eiland
Programmer: David Abraham
Game Objectives | Digital Prototypes | Physical Prototypes


Below is a list of all available versions to examine.

Digital Prototypes:


Date Version Notes Play
06-22-17 07b Not final art. The variable as the shape itself vs the variable as the height of the shape. Play Play
06-21-17 07b Not final art. Play
06-20-17 07a Not final art. This is a test to have the user manipulate the boxes, which affect the platform height, by dragging. Play
06-14-17 06e Not final art.
How to play:
 Move the character with the arrow keys.
 Click the buttons, to select values for "a", which move the platforms.
 Avoid bright red blocks (lava/spikes).
 Collect shiny stars.
 You go to the next level when you touch the green block.
Play
05-31-17 06d Not final art.
How to play:
 Move the character with the arrow keys.
 Click the buttons, to select values for "a", which move the platforms.
 Avoid bright red blocks (lava/spikes).
 Collect shiny stars.
 You go to the next level when you touch the green block.
Play
04-17-17 06a Not final art. Platforms: View (b+1 and b-1) View (2b-1 and 2(b-1)) View (2b and 3b)
Shapes: View
02-13-17 01 Not final art. Using Adobe XD. View

Game Objectives:


Date Version Notes Play
05-18-17 06c Not final art. These are approved learning objectives as of May 18, 2017. ViewDownload

Physical Prototypes:


Date Version Notes Play
04-24-17 06b Not final art. Using Photoshop. Sample Levels: View Objective 2 View Objective 3 View Objective 4 View Objective 5 View Objective 6
Educational Objectives Document: View Download
All Together: View Download
04-10-17 05 Not final art. Using Photoshop. Sample Levels: View easy level View medium level View hard level
04-03-17 04 Not final art. Contents are subject to change. View
03-08-17 03 Not final art. Contents are subject to change. View
02-22-17 02 Not final art. Contents are subject to change. View water level View fire level View box level